
Although I am predominantly a model/texture artist based within 3DS Max and Photoshop I am also experienced in other programs and I have general skills such as animating and drawing. The main body of my work consists of character design and modelling but I have a broad 3D skill set including environment modelling, animating, photo-real illustrations and modelling buildings from architectural designs.

3D Animation/Rendering Product Experience: 3D Studio Max, XSI, ZBrush
2D Product Experience: Adobe Photoshop, Adobe Premiere, Adobe Illustrator, Flash, Dreamweaver
Sound & Editing Product Experience: Reason 2.5, Sound Edit, Cool Edit, Acid, Adobe Premiere, After Effects, Cubase, CM Muzys
Hand Drawing Skills, Puppet Modeling & Animating Skills, 2D Animating Skills, HTML

BA(Hons) Animation - Surrey Institute of Art & Design 2:1
BTEC Advanced GNVQ Art& Design –Bridgend College